As a server game developer, I instinctively analyze the…
From the early days of text messaging to the era of pho…
In traditional game development, clients typically conn…
In online game development, network message transmissio…
When designing the backend, it’s possible to filt…
According to data from Nudge, AppsFlyer/Adjust, GameAna…
During GDC 2025 (March 17-21), we will be conducting a …
From previous test data: Each logic server can handle a…